12988801c4
Remove shaders-msl/comp/bake_gradient.comp, which now breaks spirv-opt.
27 lines
514 B
Plaintext
27 lines
514 B
Plaintext
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct SSBO
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{
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float4 out_data[1];
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};
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constant float4 _52 = {};
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kernel void main0(device SSBO& _27 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
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{
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float4 _45 = _52;
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_45.x = 10.0;
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float4 _47 = _45;
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_47.y = 30.0;
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float4 _49 = _47;
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_49.z = 70.0;
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float4 _51 = _49;
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_51.w = 90.0;
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_27.out_data[gl_GlobalInvocationID.x] = _51;
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_27.out_data[gl_GlobalInvocationID.x].y = 20.0;
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}
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