SPIRV-Cross/test_shaders.sh
Hans-Kristian Arntzen cc532cb7b6 Use t-namespace for ByteAddressBuffer.
FXC caught it, but not glslang, hm ...
2017-12-11 13:55:26 +01:00

17 lines
538 B
Bash
Executable File

#!/bin/bash
echo "Building spirv-cross"
make -j$(nproc)
export PATH="./external/glslang-build/StandAlone:./external/spirv-tools-build/tools:$PATH"
echo "Using glslangValidation in: $(which glslangValidator)."
echo "Using spirv-opt in: $(which spirv-opt)."
./test_shaders.py shaders || exit 1
./test_shaders.py shaders --opt || exit 1
./test_shaders.py shaders-msl --msl || exit 1
./test_shaders.py shaders-msl --msl --opt || exit 1
./test_shaders.py shaders-hlsl --hlsl || exit 1
./test_shaders.py shaders-hlsl --hlsl --opt || exit 1