SPIRV-Cross/reference/shaders-msl/asm/frag
Chip Davis 96f7008aa8 MSL: Force disabled fragment builtins to have the right name.
DXVK emits SPIR-V where fragment shader builtins have names derived from
DXBC assembly, e.g. `oDepth` for `FragDepth`. When we declared the
disabled output, we used this name, but when referencing it, we
continued to use the GLSL name. This breaks compilation.
2020-04-15 19:25:18 -05:00
..
combined-sampler-reuse.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
default-member-names.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
descriptor-array-unnamed.asm.frag MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>. 2019-10-26 16:10:08 +02:00
disable-renamed-output.frag-output.asm.frag MSL: Force disabled fragment builtins to have the right name. 2020-04-15 19:25:18 -05:00
empty-struct.asm.frag Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
extract-packed-from-composite.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frem.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
function-overload-alias.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
image-extract-reuse.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
implicit-read-dep-phi.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
inf-nan-constant.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
interpolation-qualifiers-struct.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
line-directive.line.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
locations-components.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
lut-promotion-initializer.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
min-lod.msl22.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
op-constant-null.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
op-image-sampled-image.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
pass-by-value.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
phi-loop-variable.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
sample-and-compare.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
single-function-private-lut.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
srem.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
storage-class-output-initializer.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
texel-fetch-no-lod.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
texture-atomics.asm.frag Removed bounds checks in favor of SPIRV-Tools pass '--graphics-robust-access' 2019-10-21 16:39:53 -04:00
texture-atomics.asm.graphics-robust-access.frag Removed bounds checks in favor of SPIRV-Tools pass '--graphics-robust-access' 2019-10-21 16:39:53 -04:00
texture-sampling-fp16.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
undef-variable-store.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
unknown-depth-state.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
unord-relational-op.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
unreachable.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
vector-shuffle-oom.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00