SPIRV-Cross/reference/opt/shaders-hlsl
Hans-Kristian Arntzen 9728f9c1b7 Use correct block-name / other-name aliasing rules.
A block name cannot alias with any name in its own scope,
and it cannot alias with any other "global" name.

To solve this, we need to complicate the name cache updates a little bit
where we have a "primary" namespace and "secondary" namespace.
2019-01-04 15:02:54 +01:00
..
asm Use correct block-name / other-name aliasing rules. 2019-01-04 15:02:54 +01:00
comp HLSL: Complete support for combined image samplers in legacy. 2018-11-12 09:59:39 +01:00
frag Fix unsigned switch case selectors. 2018-11-26 10:36:50 +01:00
vert HLSL: Use same logic as GLSL for picking cbuffer block name. 2018-10-22 09:50:04 +02:00