SPIRV-Cross/shaders
Hans-Kristian Arntzen 97350d32fd Fix cases for flattened struct write.
Handle writing the entire struct as well as writing the elements
individually.
2017-02-23 19:05:11 +01:00
..
asm Always run spirv-val for SPIR-V files created. 2016-09-12 20:11:30 +02:00
comp Emit readonly, writeonly for SSBOs. 2017-01-21 10:08:27 +01:00
desktop-only Handle interpolation qualifiers inside IO blocks. 2016-10-07 16:30:11 +02:00
flatten Implement flattening of row major matrix indexing 2017-01-24 07:42:19 -08:00
frag Improve debuggability of Travis CI when things go wrong. 2016-12-16 13:48:30 +01:00
geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
legacy/vert Fix cases for flattened struct write. 2017-02-23 19:05:11 +01:00
tesc Initial commit. 2016-03-11 16:30:27 +01:00
tese Fix triangle mode in tessellation output. 2016-09-28 08:12:04 +02:00
vert Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
vulkan Support arrays which have spec constant size. 2016-10-03 17:17:11 +02:00