SPIRV-Cross/shaders-msl/vert
Hans-Kristian Arntzen 5345756cab MSL: Support composites inside I/O blocks
I had to refactor the existing add_interface_block as it was
getting extremely large. Now it's all split up into different readable
functions.
2019-01-09 09:33:10 +01:00
..
basic.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
copy.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
dynamic.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
functions.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
in_out_array_mat.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
interface-block-block-composites.frag MSL: Support composites inside I/O blocks 2019-01-09 09:33:10 +01:00
interface-block-block-composites.vert MSL: Support composites inside I/O blocks 2019-01-09 09:33:10 +01:00
interpolation-qualifiers-block.vert Handle interpolation qualifiers on the entire struct, too. 2018-09-06 12:29:42 -05:00
interpolation-qualifiers.vert Add tests showing we don't emit interpolation qualifiers in vertex shaders. 2018-09-06 12:28:22 -05:00
layer.msl11.invalid.vert MSL: Handle the ViewportIndex builtin. 2018-09-18 09:52:30 -05:00
no_stage_out.vert CompilerMSL vertex entry point return void when rasterization disabled. 2018-07-26 00:50:33 -04:00
no_stage_out.write_buff_atomic.vert CompilerMSL disable rasterization on buffer writes in vertex shader. 2018-07-27 16:53:36 -04:00
no_stage_out.write_buff.vert CompilerMSL disable rasterization on buffer writes in vertex shader. 2018-07-27 16:53:36 -04:00
no_stage_out.write_tex.vert CompilerMSL vertex entry point return void when rasterization disabled. 2018-07-26 00:50:33 -04:00
out_block.vert Assign block locations to members in MSL. 2017-06-21 09:55:46 +02:00
packed_matrix.vert CompilerMSL support smaller offsets for 3-row row-major matrices. 2018-02-11 16:52:57 -05:00
pointsize.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
read-from-row-major-array.vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00
resource-arrays-leaf.ios.vert MSL: Expand arrays of buffers passed as input. 2018-09-26 20:48:09 -05:00
resource-arrays.ios.vert MSL: Expand arrays of buffers passed as input. 2018-09-26 20:48:09 -05:00
return-array.vert Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
set_builtin_in_func.vert Fixes from PR 621 code review. 2018-06-25 11:40:20 -04:00
sign-int-types.vert MSL: Emit wrapper for SSign (sign() for int types) 2018-11-08 13:08:34 +10:00
texture_buffer.vert CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
ubo.alignment.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
ubo.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
viewport-index.msl2.invalid.vert MSL: Handle the ViewportIndex builtin. 2018-09-18 09:52:30 -05:00