SPIRV-Cross/shaders-msl-no-opt
2021-10-13 16:08:29 +02:00
..
asm MSL: Consider that function/private variables can be block-like. 2021-08-23 13:26:45 +02:00
comp Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Add test for scalar access chain pull interpolant. 2021-07-13 12:25:18 +02:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Test that we can capture cull distance to buffer. 2021-04-19 12:10:49 +02:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00