SPIRV-Cross/reference/opt
2017-11-29 12:48:06 +01:00
..
shaders Add new optimized test shaders. 2017-11-23 09:59:25 +01:00
shaders-hlsl Test textureProjLodOffset with compare in HLSL as well. 2017-11-29 12:48:06 +01:00
shaders-msl Disable --opt for in_block_assign for now. 2017-11-23 09:59:25 +01:00