SPIRV-Cross/reference/shaders-msl/frag/early-fragment-tests.frag
2019-09-24 14:35:25 -04:00

18 lines
262 B
GLSL

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 FragColor [[color(0)]];
};
[[ early_fragment_tests ]] fragment main0_out main0()
{
main0_out out = {};
out.FragColor = float4(1.0);
return out;
}