SPIRV-Cross/shaders-msl/comp/barriers.comp
Hans-Kristian Arntzen 39e7ddea94 Disable mem_texture checks on MSL.
Doesn't seem to work on Travis even though spec says it should, oh well
:)
2018-01-09 14:09:29 +01:00

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#version 310 es
layout(local_size_x = 4) in;
void barrier_shared()
{
memoryBarrierShared();
}
void full_barrier()
{
memoryBarrier();
}
#if 0
void image_barrier()
{
memoryBarrierImage();
}
#endif
void buffer_barrier()
{
memoryBarrierBuffer();
}
void group_barrier()
{
groupMemoryBarrier();
}
void barrier_shared_exec()
{
memoryBarrierShared();
barrier();
}
void full_barrier_exec()
{
memoryBarrier();
barrier();
}
#if 0
void image_barrier_exec()
{
memoryBarrierImage();
barrier();
}
#endif
void buffer_barrier_exec()
{
memoryBarrierBuffer();
barrier();
}
void group_barrier_exec()
{
groupMemoryBarrier();
barrier();
}
void exec_barrier()
{
barrier();
}
void main()
{
barrier_shared();
full_barrier();
//image_barrier();
buffer_barrier();
group_barrier();
barrier_shared_exec();
full_barrier_exec();
//image_barrier_exec();
buffer_barrier_exec();
group_barrier_exec();
exec_barrier();
}