SPIRV-Cross/reference/shaders-no-opt/asm/vert/block-struct-initializer.asm.vert
2021-01-04 19:04:10 +01:00

24 lines
231 B
GLSL

#version 450
struct Foo
{
float c;
float d;
};
layout(location = 0) out Vert
{
float a;
float b;
} _3;
layout(location = 2) out Foo foo;
void main()
{
_3.a = 0.0;
_3.b = 0.0;
foo = Foo(0.0, 0.0);
}