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9a304fe931
SPIRV-Cross
/
shaders-no-opt
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Hans-Kristian Arntzen
9a304fe931
Handle output IO block initializers more robustly.
2021-01-04 19:04:10 +01:00
..
asm
Handle output IO block initializers more robustly.
2021-01-04 19:04:10 +01:00
comp
Resolved issues 1350, 1351, 1352
2020-10-08 12:14:52 +02:00
frag
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
2020-12-07 13:00:15 +01:00
legacy
/frag
GLSL: Use for-loop fallback instead of do/while for legacy ESSL.
2020-06-29 12:50:31 +02:00
vert
GLSL: Add option to force flattening IO blocks.
2020-07-28 15:16:06 +02:00
vulkan
/frag
MSL: Redirect member indices when buffer has been sorted by Offset.
2020-04-30 11:48:53 +02:00