SPIRV-Cross/reference/shaders-msl-no-opt/comp
Hans-Kristian Arntzen e2c95bdcbc MSL: Rewrite how resource indices are fallback-assigned.
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00
..
bitfield.comp Properly deal with sign-dependent GLSL opcodes. 2019-03-27 12:20:53 +01:00
loop.comp Declare read-only SSBOs as const device in MSL. 2018-05-25 10:14:05 +02:00
return.comp MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00