SPIRV-Cross/shaders-hlsl
2017-09-20 10:31:56 +02:00
..
comp Add some access chain tests. 2017-08-15 10:23:04 +02:00
frag Just emit textureSize variants we actually need. 2017-09-20 10:31:56 +02:00
vert Support samplerBuffer as function parameters in HLSL. 2017-08-21 10:26:44 +02:00