SPIRV-Cross/reference/opt
Hans-Kristian Arntzen 9bdfd7025e Fix tessellation control shaders from HLSL.
Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
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shaders Fix tessellation control shaders from HLSL. 2018-01-04 16:22:44 +01:00
shaders-hlsl Merge pull request #378 from KhronosGroup/fix-371 2018-01-04 13:42:27 +01:00
shaders-msl Fixups for PR #353. 2017-12-05 09:58:12 +01:00