f1b411c9e8
This is somewhat awkward to support, but the best effort we can do here is to analyze various Load/Store opcodes and deduce the ideal overall alignment based on this. This is not a 100% perfect solution, but should be correct for any reasonable use case. Also fix various nitpicks with BDA support while I'm at it. |
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array-of-buffer-reference.nocompat.vk.comp.vk | ||
buffer-reference-atomic.nocompat.vk.comp.vk | ||
buffer-reference-base-alignment-promote.nocompat.vk.comp.vk | ||
buffer-reference-bitcast-uvec2-2.nocompat.invalid.vk.comp.vk | ||
buffer-reference-bitcast-uvec2.nocompat.vk.comp.vk | ||
buffer-reference-bitcast.nocompat.vk.comp.vk | ||
buffer-reference-decorations.nocompat.vk.comp.vk | ||
buffer-reference.nocompat.vk.comp.vk | ||
ray-query.nocompat.spv14.vk.comp.vk | ||
spec-constant-op-member-array.vk.comp | ||
spec-constant-op-member-array.vk.comp.vk | ||
spec-constant-work-group-size.vk.comp | ||
spec-constant-work-group-size.vk.comp.vk |