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9c0b74f73b
SPIRV-Cross
/
reference
/
shaders-msl
History
Hans-Kristian Arntzen
be333e0cab
MSL: Move float2->3 TessCoord fixup to a better location.
2022-01-05 13:32:17 +01:00
..
amd
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
asm
MSL: Move float2->3 TessCoord fixup to a better location.
2022-01-05 13:32:17 +01:00
comp
MSL: Workaround compiler crashes when using threadgroup bool.
2021-10-25 10:55:11 +02:00
desktop-only
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
flatten
MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results.
2021-09-22 18:58:31 -04:00
frag
MSL: Don't output depth and stencil values with explicit early fragment tests.
2021-11-12 14:17:00 -05:00
intel
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
legacy
/vert
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
masking
MSL: Support synthetic functions in function constants.
2021-09-28 19:10:16 -04:00
tesc
MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (
#1662
)
2021-04-29 20:01:26 +02:00
tese
MSL: Move float2->3 TessCoord fixup to a better location.
2022-01-05 13:32:17 +01:00
vert
MSL: Remove over-zealous check for struct packing compatibility.
2021-10-28 19:36:32 -04:00
vulkan
MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
2020-10-13 00:25:32 -05:00