SPIRV-Cross/shaders-msl
Chip Davis 9cafea6cf8 MSL: Support atomic access to images from argument buffers.
This was not added when Epic contributed atomic image support.

Fixes #1484.
2020-10-13 02:37:18 -05:00
..
amd MSL: Support the SPV_AMD_shader_trinary_minmax extension. 2019-07-13 16:43:57 -05:00
asm MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
comp MSL: Support atomic access to images from argument buffers. 2020-10-13 02:37:18 -05:00
desktop-only MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
intel MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
tesc MSL: Fix handling of matrices and structs in the output control point array. 2020-08-03 17:18:18 -05:00
tese MSL: Rewrite tessellation_access_chain. 2019-10-26 16:10:12 +02:00
vert MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
vulkan MSL: Don't set the layer for multiview if the device doesn't support it. 2020-09-01 19:30:28 -05:00