SPIRV-Cross/shaders-msl/frag/illegal-name-test-0.frag
2018-04-03 15:36:35 +02:00

13 lines
234 B
GLSL

#version 450
layout(location = 0) out vec4 FragColor;
void main()
{
vec4 fragment = vec4(10.0);
vec4 compute = vec4(10.0);
vec4 kernel = vec4(10.0);
vec4 vertex = vec4(10.0);
FragColor = fragment + compute + kernel + vertex;
}