4561ecddbd
Consider it a write to a variable, similar to OpStore.
19 lines
319 B
GLSL
19 lines
319 B
GLSL
#version 450
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layout(location = 0) in vec4 v;
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layout(location = 0) out vec4 vo0;
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layout(location = 1) out vec4 vo1;
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void main()
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{
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vec4 param;
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vec4 _59 = modf(v, param);
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vo0 = _59;
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vo1 = param;
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vec4 param_1 = param;
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float _65 = modf(v.x, param_1.x);
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vo0.x += _65;
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vo1.x += param_1.x;
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}
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