SPIRV-Cross/reference/shaders-msl
2018-09-05 12:02:07 -05:00
..
asm MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
comp Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
desktop-only MSL: Throw error on multisampled array textures. 2018-09-03 10:21:59 +02:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
vulkan CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00