SPIRV-Cross/reference/opt
2020-11-06 17:34:38 +01:00
..
shaders GLSL: Fix round/roundEven for legacy GLSL. 2020-11-06 17:34:38 +01:00
shaders-hlsl HLSL: Add regression test for SM3.0 texture samplers 2020-11-03 18:15:05 +01:00
shaders-msl MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3. 2020-10-30 11:14:59 -05:00
shaders-ue4/asm MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00