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9f463569c4
SPIRV-Cross
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reference
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shaders-hlsl-no-opt
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Chip Davis
68f0257f26
Use --preserve-numeric-ids when assembling test shaders.
...
This makes it easier to debug codegen for these shaders.
2023-06-23 14:54:16 -07:00
..
asm
Use --preserve-numeric-ids when assembling test shaders.
2023-06-23 14:54:16 -07:00
comp
Use --preserve-numeric-ids when assembling test shaders.
2023-06-23 14:54:16 -07:00
frag
Add test for SPIR-V 1.6 Volatile HelperInvocation.
2022-03-04 11:19:33 +01:00
vert
HLSL: Improve support for VertexInfo aux struct.
2022-10-03 13:31:27 +02:00