13 lines
394 B
Plaintext
13 lines
394 B
Plaintext
#version 310 es
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
layout(binding = 0, rgba8) uniform readonly mediump image2D uImageIn;
|
|
layout(binding = 1, rgba8) uniform writeonly mediump image2D uImageOut;
|
|
|
|
void main()
|
|
{
|
|
vec4 v = imageLoad(uImageIn, ivec2(gl_GlobalInvocationID.xy) + imageSize(uImageIn));
|
|
imageStore(uImageOut, ivec2(gl_GlobalInvocationID.xy), v);
|
|
}
|
|
|