SPIRV-Cross/shaders-no-opt
Hans-Kristian Arntzen a0c13e4ee8 Do not consider aliased struct types if the master is not a block.
It is possible for a shader to declare two plain struct types which
simply share the same OpName without there being an implicit
value/buffer alias relationship.

For to_member_name(), make sure to use the type alias master when
resolving member names. The member name may be different in a type alias
master if the SPIR-V is being intentionally difficult.
2019-10-07 10:52:16 +02:00
..
asm Do not consider aliased struct types if the master is not a block. 2019-10-07 10:52:16 +02:00
comp Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
frag Add test shader for simple case of interlocked callstack. 2019-09-04 11:56:19 +02:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00