SPIRV-Cross/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen b8905bbd95 Add support for forcefully zero-initialized variables.
Useful to better support certain platforms which require all variables
to be initialized to something.
2020-03-26 13:38:27 +01:00
..
comp GLSL/HLSL: Fix nonuniform qualifier for SSBO atomics. 2020-03-19 12:05:27 +01:00
frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00