SPIRV-Cross/reference
2019-03-06 12:17:38 +01:00
..
opt MSL: Emit proper name for optimized UBO/SSBO arrays. 2019-02-25 11:09:00 +01:00
shaders MSL: Fix textures which are sampled and compared against. 2019-02-22 12:27:40 +01:00
shaders-hlsl MSL: Fix textures which are sampled and compared against. 2019-02-22 12:27:40 +01:00
shaders-hlsl-no-opt MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
shaders-msl MSL: Emit proper name for optimized UBO/SSBO arrays. 2019-02-25 11:09:00 +01:00
shaders-msl-no-opt Pass the original pointer type to ensure_correct_attribute_type(). 2019-02-11 16:07:43 -06:00
shaders-no-opt Support do-while where test is negative. 2019-03-06 12:17:38 +01:00
shaders-reflection Fix edge case where opaque types can be declared on stack. 2019-02-19 17:28:31 +01:00