SPIRV-Cross/reference/opt/shaders-hlsl
2019-01-11 10:03:45 +01:00
..
asm Use correct block-name / other-name aliasing rules. 2019-01-04 15:02:54 +01:00
comp HLSL: Complete support for combined image samplers in legacy. 2018-11-12 09:59:39 +01:00
frag HLSL: Support dual-source blending. 2019-01-11 10:03:45 +01:00
vert HLSL: Use same logic as GLSL for picking cbuffer block name. 2018-10-22 09:50:04 +02:00