SPIRV-Cross/reference/shaders
2019-01-09 10:47:16 +01:00
..
amd Remove some stale test files. 2018-04-27 10:33:27 +02:00
asm Deal with phi copies which happen inside continue blocks. 2019-01-07 14:24:07 +01:00
comp Support bitcasts of 16-bit types. 2018-11-05 14:56:36 -06:00
desktop-only GLSL: Support extended arithmetic opcodes. 2018-11-13 14:50:46 +01:00
flatten Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
frag Register implied expression reads in OpLoad/OpAccessChain. 2019-01-04 14:56:12 +01:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
tesc Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
tese Fix input array size in tessellation evaluation shaders. 2019-01-09 10:47:16 +01:00
vert Handle invariant decoration more robustly. 2018-11-22 11:55:57 +01:00
vulkan Use specific base types for 8- and 16-bit integers. 2018-11-01 17:45:10 -05:00