SPIRV-Cross/reference/shaders-msl-no-opt/frag
Chip Davis 3394f53734 MSL: Fix mapping of identity-swizzled components.
Before, if any component was not identity-mapped, those components that
were still identity-mapped were set to 0. Now we properly leave them
alone.
2019-01-07 11:20:13 -06:00
..
in_block_assign.frag Remove maybe_assign_input_struct. 2018-09-17 13:51:02 +02:00
texture-access-int.swizzle.frag MSL: Fix mapping of identity-swizzled components. 2019-01-07 11:20:13 -06:00
texture-access-leaf.swizzle.frag MSL: Fix mapping of identity-swizzled components. 2019-01-07 11:20:13 -06:00
texture-access-uint.swizzle.frag MSL: Fix mapping of identity-swizzled components. 2019-01-07 11:20:13 -06:00
texture-access.swizzle.frag MSL: Fix mapping of identity-swizzled components. 2019-01-07 11:20:13 -06:00