SPIRV-Cross/reference/opt/shaders/legacy/vert
Hans-Kristian Arntzen 03b1f66ef1 GLSL: Fix row-major workaround wrapper for ES.
By default, the matrix would be declared as mediump, causing precision
issues. Need to dispatch to two separate functions since GLSL does not
support overload based on precision.
2022-12-13 15:44:03 +01:00
..
implicit-lod.legacy.vert GLSL: Fix support for textureLod in legacy vertex shaders 2020-11-06 16:37:27 +01:00
io-block.legacy.vert Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
struct-flatten-inner-array.legacy.vert GLSL: Support I/O flattening with arrays as final type. 2020-07-06 09:18:30 +02:00
struct-flatten-stores-multi-dimension.legacy.vert GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
struct-varying.legacy.vert GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
switch-nested.legacy.vert Promote Unreachable cases into break to avoid fallthrough. 2022-05-18 18:36:32 +02:00
transpose.legacy.vert GLSL: Fix row-major workaround wrapper for ES. 2022-12-13 15:44:03 +01:00