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a6c9514856
SPIRV-Cross
/
reference
/
shaders-hlsl
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Hans-Kristian Arntzen
b8115ffbe0
HLSL: Implement invariant as precise.
...
Only option we have.
2021-05-07 13:15:55 +02:00
..
asm
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
comp
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
frag
Rewrite how non-uniform qualifiers are handled.
2021-04-22 16:03:08 +02:00
vert
HLSL: Implement invariant as precise.
2021-05-07 13:15:55 +02:00