SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen b8115ffbe0 HLSL: Implement invariant as precise.
Only option we have.
2021-05-07 13:15:55 +02:00
..
asm Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
comp Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
frag Rewrite how non-uniform qualifiers are handled. 2021-04-22 16:03:08 +02:00
vert HLSL: Implement invariant as precise. 2021-05-07 13:15:55 +02:00