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SPIRV-Cross
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a9be92569f
SPIRV-Cross
/
reference
/
opt
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shaders-msl
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desktop-only
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vert
History
Hans-Kristian Arntzen
07c76f66b5
MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load.
...
Totally missed these, so float(index) would not work correctly for negative numbers.
2019-08-29 13:56:37 +02:00
..
basic.desktop.sso.vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
clip-cull-distance.desktop.vert
MSL: New SDK errors out on cull distance.
2019-06-14 12:12:40 +02:00
shader-draw-parameters.desktop.vert
MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load.
2019-08-29 13:56:37 +02:00