SPIRV-Cross/reference/opt/shaders/comp/defer-parens.comp
2018-03-12 15:11:55 +01:00

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(binding = 0, std430) buffer SSBO
{
vec4 data;
int index;
} _13;
void main()
{
vec4 _17 = _13.data;
vec2 _28 = _17.yz + vec2(10.0);
_13.data = vec4(_17.x, _28, _17.w);
_13.data = (_17 + _17) + _17;
_13.data = _28.xxyy;
_13.data = vec4(_28.y);
_13.data = vec4((_17.zw + vec2(10.0))[_13.index]);
}