SPIRV-Cross/reference/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen aac6885950 GLSL: Be more aggressive about using type_alias.
To facilitate an improved linking-by-name use case for older GL,
we will be more aggressive about merging struct definitions, even for
rather unrelated cases where we don't strictly need to use type aliases.
2020-07-29 12:48:41 +02:00
..
comp GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
frag GLSL: Implement switch on ESSL 1.0. 2020-06-29 13:35:46 +02:00
vert Support empty structs. 2018-04-05 16:26:54 +02:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00