SPIRV-Cross/reference
Bill Hollings ab1f9f4d7f MSL: Support ConstOffsets on image gather.
- Add TextureFunctionArguments::has_array_offsets.
- Add support functions spvGatherConstOffsets() &
  spvGatherCompareConstOffsets().
- Add SPVFuncImpl::SPVFuncImplGatherConstOffsets &
  SPVFuncImplGatherCompareConstOffsets.
- Add unit tests.
2024-05-20 12:10:35 -04:00
..
opt MSL: Support ConstOffsets on image gather. 2024-05-20 12:10:35 -04:00
shaders Add test for multi-function Private LUT. 2024-03-18 11:25:59 +01:00
shaders-hlsl HLSL: Declare sample mask array with proper module type. 2023-10-23 12:29:25 +02:00
shaders-hlsl-no-opt HLSL: Fix issue with vec4 straddle rules in substructs. 2024-01-05 14:07:05 +01:00
shaders-msl MSL: Support ConstOffsets on image gather. 2024-05-20 12:10:35 -04:00
shaders-msl-no-opt MSL: Handle missing FP16 trancendental overloads. 2024-04-29 11:49:28 +02:00
shaders-no-opt GLSL: Handle ptr-to-array casts with unexpected array strides. 2024-01-18 14:14:10 +01:00
shaders-reflection Use --preserve-numeric-ids when assembling test shaders. 2023-06-23 14:54:16 -07:00
shaders-ue4/asm MSL: Remove special case for threadgroup array wrapper. 2023-12-07 14:41:42 +01:00
shaders-ue4-no-opt/asm MSL: Use powr instead of pow. 2023-10-11 12:55:12 +02:00