SPIRV-Cross/reference/opt/shaders/desktop-only/frag/fp16.desktop.frag
2018-03-06 17:09:18 +01:00

18 lines
224 B
GLSL

#version 450
#extension GL_AMD_gpu_shader_half_float : require
struct ResType
{
f16vec4 _m0;
ivec4 _m1;
};
layout(location = 3) in f16vec4 v4;
void main()
{
f16vec4 _511;
f16vec4 _583 = modf(v4, _511);
}