SPIRV-Cross/shaders/asm/frag/frem.asm.frag
Hans-Kristian Arntzen 8a3bef2bd6 Add OpFRem tests.
2018-02-15 13:36:59 +01:00

42 lines
1.6 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 3
; Bound: 16
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor %vA %vB
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %FragColor "FragColor"
OpName %vA "vA"
OpName %vB "vB"
OpDecorate %FragColor RelaxedPrecision
OpDecorate %FragColor Location 0
OpDecorate %vA RelaxedPrecision
OpDecorate %vA Location 0
OpDecorate %12 RelaxedPrecision
OpDecorate %vB RelaxedPrecision
OpDecorate %vB Location 1
OpDecorate %14 RelaxedPrecision
OpDecorate %15 RelaxedPrecision
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%FragColor = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
%vA = OpVariable %_ptr_Input_v4float Input
%vB = OpVariable %_ptr_Input_v4float Input
%main = OpFunction %void None %3
%5 = OpLabel
%12 = OpLoad %v4float %vA
%14 = OpLoad %v4float %vB
%15 = OpFRem %v4float %12 %14
OpStore %FragColor %15
OpReturn
OpFunctionEnd