SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert
2018-09-03 12:39:40 +02:00
..
basic.desktop.sso.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
clip-cull-distance.desktop.vert Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
shader-draw-parameters.desktop.vert Add some uncommitted reference files. 2018-09-03 12:39:40 +02:00