SPIRV-Cross/shaders/asm/frag/inf-nan-constant-double.asm.frag
Hans-Kristian Arntzen 6157bf3cae Add Windows support in Travis CI.
- Add new Windows support
- Use CMake/CTest instead of Make + shell scripts
- Use --parallel in CTest
- Fix CTest on Windows
- Cleanups in test_shaders.py
- Force specific commit for SPIRV-Headers
- Fix Inf/NaN odd-ball case by moving to ASM
2018-10-27 00:22:30 +02:00

42 lines
1.6 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 7
; Bound: 22
; Schema: 0
OpCapability Shader
OpCapability Float64
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor %vTmp
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %FragColor "FragColor"
OpName %vTmp "vTmp"
OpDecorate %FragColor Location 0
OpDecorate %vTmp Flat
OpDecorate %vTmp Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%_ptr_Output_v3float = OpTypePointer Output %v3float
%FragColor = OpVariable %_ptr_Output_v3float Output
%double = OpTypeFloat 64
%v3double = OpTypeVector %double 3
%double_0x1p_1024 = OpConstant %double 0x1p+1024
%double_n0x1p_1024 = OpConstant %double -0x1p+1024
%double_0x1_8p_1024 = OpConstant %double 0x1.8p+1024
%15 = OpConstantComposite %v3double %double_0x1p_1024 %double_n0x1p_1024 %double_0x1_8p_1024
%_ptr_Input_double = OpTypePointer Input %double
%vTmp = OpVariable %_ptr_Input_double Input
%main = OpFunction %void None %3
%5 = OpLabel
%18 = OpLoad %double %vTmp
%19 = OpCompositeConstruct %v3double %18 %18 %18
%20 = OpFAdd %v3double %15 %19
%21 = OpFConvert %v3float %20
OpStore %FragColor %21
OpReturn
OpFunctionEnd