SPIRV-Cross/reference/shaders-msl/asm
2018-09-10 14:05:36 -05:00
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comp Opt for a simple value cast in lieu of a bitcast. 2018-09-10 14:05:36 -05:00
frag MSL: Account for components when assigning locations to varyings. 2018-09-06 13:52:33 -05:00
vert Deal with some builtins being declared with wrong signedness. 2018-06-22 11:30:56 +02:00