SPIRV-Cross/reference
2024-06-19 14:29:28 +02:00
..
opt Merge pull request #2344 from billhollings/gather-constoffsts-arg-buffs 2024-06-18 17:12:18 +02:00
shaders Add test for multi-function Private LUT. 2024-03-18 11:25:59 +01:00
shaders-hlsl GLSL: Use SPIR-V intrinsics for N{Min,Max,Clamp}. 2024-05-21 17:56:42 +02:00
shaders-hlsl-no-opt HLSL: Fix issue with vec4 straddle rules in substructs. 2024-01-05 14:07:05 +01:00
shaders-msl Merge pull request #2344 from billhollings/gather-constoffsts-arg-buffs 2024-06-18 17:12:18 +02:00
shaders-msl-no-opt MSL: Add test for custom ArrayStride. 2024-06-19 14:29:28 +02:00
shaders-no-opt GLSL: Use SPIR-V intrinsics for N{Min,Max,Clamp}. 2024-05-21 17:56:42 +02:00
shaders-reflection Use --preserve-numeric-ids when assembling test shaders. 2023-06-23 14:54:16 -07:00
shaders-ue4/asm MSL: Remove special case for threadgroup array wrapper. 2023-12-07 14:41:42 +01:00
shaders-ue4-no-opt/asm MSL: Use powr instead of pow. 2023-10-11 12:55:12 +02:00