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ae7bb41ef4
SPIRV-Cross
/
reference
/
shaders-msl
History
Hans-Kristian Arntzen
ae7bb41ef4
MSL: Test that we can mask location writes in TESC.
2021-04-19 12:10:49 +02:00
..
amd
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
asm
MSL: Don't emit weird reference type for spvUnsafeArray types.
2021-04-19 12:10:49 +02:00
comp
MSL: Fix calculation of atomic image buffer address.
2020-10-13 20:51:56 -05:00
desktop-only
MSL: Add support for processing more than one patch per workgroup.
2020-07-23 17:59:54 -05:00
flatten
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
frag
MSL: Don't emit weird reference type for spvUnsafeArray types.
2021-04-19 12:10:49 +02:00
intel
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
legacy
/vert
Updates for pull request
#1162
2019-09-24 14:35:25 -04:00
masking
MSL: Test that we can mask location writes in TESC.
2021-04-19 12:10:49 +02:00
tesc
added metal keyworld: "level" (
#1501
)
2020-10-30 08:07:25 +01:00
tese
MSL: Force builtin arrays for builtin array types.
2021-04-19 12:10:49 +02:00
vert
MSL: Don't emit weird reference type for spvUnsafeArray types.
2021-04-19 12:10:49 +02:00
vulkan
MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
2020-10-13 00:25:32 -05:00