SPIRV-Cross/reference/opt
2018-08-23 15:37:09 +02:00
..
shaders Use GL_NV_gpu_shader5 as a fallback for AMD_gpu_shader_half_float. 2018-08-23 15:37:09 +02:00
shaders-hlsl MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
shaders-msl Need to make sure the fetch expression is uint. 2018-08-07 16:02:17 +02:00