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basic.multi-patch.tesc
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MSL: Add support for processing more than one patch per workgroup.
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2020-07-23 17:59:54 -05:00 |
basic.tesc
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
complex-control-point-inout-types.multi-patch.tesc
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MSL: Add test for complex control point outputs.
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2021-04-19 12:10:49 +02:00 |
complex-control-point-inout-types.tesc
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MSL: Add test for complex control point outputs.
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2021-04-19 12:10:49 +02:00 |
complex-patch-out-types.tesc
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MSL: Rewrite how IO blocks are emitted in multi-patch mode.
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2021-04-19 12:10:49 +02:00 |
load-control-point-array-of-matrix.multi-patch.tesc
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MSL: Add support for processing more than one patch per workgroup.
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2020-07-23 17:59:54 -05:00 |
load-control-point-array-of-matrix.tesc
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MSL: Declare arrays with proper type wrapper.
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2019-10-26 17:57:34 +02:00 |
load-control-point-array-of-struct.multi-patch.tesc
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MSL: Rewrite how IO blocks are emitted in multi-patch mode.
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2021-04-19 12:10:49 +02:00 |
load-control-point-array-of-struct.tesc
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MSL: Declare arrays with proper type wrapper.
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2019-10-26 17:57:34 +02:00 |
load-control-point-array.multi-patch.tesc
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MSL: Add support for processing more than one patch per workgroup.
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2020-07-23 17:59:54 -05:00 |
load-control-point-array.tesc
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MSL: Declare arrays with proper type wrapper.
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2019-10-26 17:57:34 +02:00 |
matrix-output.multi-patch.tesc
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MSL: Fix handling of matrices and structs in the output control point array.
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2020-08-03 17:18:18 -05:00 |
reload-tess-level.multi-patch.tesc
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MSL: Don't use a bitcast for tessellation levels in tesc shaders.
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2020-10-14 18:35:59 -05:00 |
reload-tess-level.tesc
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MSL: Don't use a bitcast for tessellation levels in tesc shaders.
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2020-10-14 18:35:59 -05:00 |
struct-output.multi-patch.tesc
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MSL: Fix handling of matrices and structs in the output control point array.
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2020-08-03 17:18:18 -05:00 |
water_tess.multi-patch.tesc
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added metal keyworld: "level" (#1501)
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2020-10-30 08:07:25 +01:00 |
water_tess.tesc
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added metal keyworld: "level" (#1501)
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2020-10-30 08:07:25 +01:00 |