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SPIRV-Cross
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aea4e49f71
SPIRV-Cross
/
reference
/
shaders-ue4-no-opt
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asm
History
Hans-Kristian Arntzen
09ba765844
MSL: Use powr instead of pow.
...
powr's additional UB rules match SPIR-V.
2023-10-11 12:55:12 +02:00
..
frag
MSL: Use powr instead of pow.
2023-10-11 12:55:12 +02:00
tese
MSL: Handle more complex array copy scenarios with bool <-> short.
2023-06-06 15:05:56 +02:00
vert
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00