SPIRV-Cross/reference/opt/shaders-hlsl/asm
Hans-Kristian Arntzen d620f1dd26 Do not force temporary unless continue-only for loop dominates.
We would force temporaries in unexpected places, causing assertions to
throw if access chains were consumed in such loops.
2019-07-26 10:39:05 +02:00
..
comp GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
frag Do not force temporary unless continue-only for loop dominates. 2019-07-26 10:39:05 +02:00
vert Fix case where a struct is loaded which contains a row-major matrix. 2019-02-20 12:19:00 +01:00