SPIRV-Cross/reference/opt/shaders/vert
Hans-Kristian Arntzen 23662668dd Attempt more optimal codegen for OpCompositeInsert.
Speculate that we can modify the SSA value in-place. As long as it is
not used after the modify, this is fine.

Also need to make sure we don't attempt to RMW something that is
impossible to modify.
2022-05-18 16:37:33 +02:00
..
basic.vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
ground.vert GLSL: Handle more proper semantics for RelaxedPrecision. 2022-05-02 15:11:24 +02:00
invariant.vert Handle invariant decoration more robustly. 2018-11-22 11:55:57 +01:00
no-contraction.vert Honor NoContraction qualifier. 2021-05-07 12:59:47 +02:00
ocean.vert Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
read-from-row-major-array.vert GLSL: Handle more proper semantics for RelaxedPrecision. 2022-05-02 15:11:24 +02:00
return-array.vert Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
texture_buffer.vert Update references for GL_EXT_texture_buffer. 2022-01-14 14:57:24 +01:00
transform-feedback-decorations.vert GLSL: Support GL_ARB_enchanced_layouts for XFB. 2020-01-27 13:11:38 +01:00
ubo.vert Add reference output for --opt. 2017-11-23 09:50:11 +01:00