SPIRV-Cross/reference/opt/shaders-ue4/asm/frag
Hans-Kristian Arntzen 23662668dd Attempt more optimal codegen for OpCompositeInsert.
Speculate that we can modify the SSA value in-place. As long as it is
not used after the modify, this is fine.

Also need to make sure we don't attempt to RMW something that is
impossible to modify.
2022-05-18 16:37:33 +02:00
..
depth-compare.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
global-constant-arrays.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
padded-float-array-member-defef.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
sample-mask-not-array.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
subpass-input.ios.framebuffer-fetch.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
subpass-input.msl23.framebuffer-fetch.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
texture-atomics.asm.argument.msl2.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
texture-atomics.asm.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
texture-atomics.asm.graphics-robust-access.frag Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00