SPIRV-Cross/reference/opt/shaders-msl/flatten/multiindex.flatten.vert
2019-09-24 14:35:25 -04:00

69 lines
1.4 KiB
GLSL

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct UBO
{
spvUnsafeArray<spvUnsafeArray<float4, 3>, 5> Data;
};
struct main0_out
{
float4 gl_Position [[position]];
};
struct main0_in
{
int2 aIndex [[attribute(0)]];
};
vertex main0_out main0(main0_in in [[stage_in]], constant UBO& _20 [[buffer(0)]])
{
main0_out out = {};
out.gl_Position = _20.Data[in.aIndex.x][in.aIndex.y];
return out;
}